"Each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to five years. The areas of emerging technology cited for 2011 are:
Time to adoption: One Year or Less
- Electronic Books
Time to adoption: Two to Three Years
- Augmented Reality
- Game-based Learning
Time to adoption: Four to Five Years
Text from the EDUCAUSE website.
- Gesture-based Computing
- Learning Analytics"
If you're interested in how accurate these yearly forecasts of technology in higher education have been in the past, be sure to check out their archive of Horizon Reports dating back to 2005: See the EDUCAUSE website for more details.